physics_overlap

Spatial volume query: return the GameObjects whose colliders intersect a SPHERE (center + radius) or a BOX (center + size) — the volume counterpart to raycast

SERVERSbox SOURCEsbox-mcp-server
Low RISK CLASS
Category Read
Parameters 00 required
Recommended Allowedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/sbox/physics-overlap.md

What physics_overlap does on Sbox

AI agents call physics_overlap to retrieve information from Sbox without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why physics_overlap is rated Low

physics_overlap performs a passive spatial lookup to identify which game objects exist within a defined volume. It has no side effects, creates no objects, executes no code, and does not modify game state. This is a classic read operation analogous to raycasting for collision detection purposes.

From the tool's definition Tool description states 'Spatial volume query: return the GameObjects' — explicitly a query operation that retrieves data about colliders in a specified volume without modifying or executing anything.

Questions about physics_overlap

What does the physics_overlap tool do? +

Spatial volume query: return the GameObjects whose colliders intersect a SPHERE (center + radius) or a BOX (center + size) — the volume counterpart to raycast. It is categorised as a Read tool in the Sbox MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on physics_overlap? +

Register the Sbox MCP server in PolicyLayer and add a rule for physics_overlap: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Sbox. Nothing to install.

What risk level is physics_overlap? +

physics_overlap is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit physics_overlap? +

Yes. Add a rate_limit block to the physics_overlap rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block physics_overlap completely? +

Set action: deny in the PolicyLayer policy for physics_overlap. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides physics_overlap? +

physics_overlap is provided by the Sbox MCP server (sbox-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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