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rename_gameobject

Change the display name of a GameObject identified by its GUID (the GUID itself never changes, so existing references stay valid). Returns { renamed, id, oldName, newName }. Name-based lookups (e.g. find_objects) will see the new name immediately.

SERVERSbox SOURCEsbox-mcp-server
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/sbox/rename-gameobject.md

What rename_gameobject does on Sbox

AI agents use rename_gameobject to create or update resources in Sbox, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Sbox environment.

Why rename_gameobject is rated Medium

Modifies game object metadata reversibly without deleting data; rename affects game state and name-based lookups.

From the tool's definition Change the display name of a GameObject identified by its GUID

Questions about rename_gameobject

What does the rename_gameobject tool do? +

Change the display name of a GameObject identified by its GUID (the GUID itself never changes, so existing references stay valid). Returns { renamed, id, oldName, newName }. Name-based lookups (e.g. find_objects) will see the new name immediately. It is categorised as a Write tool in the Sbox MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on rename_gameobject? +

Register the Sbox MCP server in PolicyLayer and add a rule for rename_gameobject: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Sbox. Nothing to install.

What risk level is rename_gameobject? +

rename_gameobject is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit rename_gameobject? +

Yes. Add a rate_limit block to the rename_gameobject rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block rename_gameobject completely? +

Set action: deny in the PolicyLayer policy for rename_gameobject. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides rename_gameobject? +

rename_gameobject is provided by the Sbox MCP server (sbox-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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