delete_actor

Delete an actor from the level by name.

SERVERUnreal-MCP SOURCEaadeshrao123/unreal-mcp
Critical RISK CLASS
Category Destructive
Parameters 00 required
Recommended Hiddensee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/aadeshrao123-unreal-mcp/delete-actor.md

What delete_actor does on Unreal-MCP

AI agents call delete_actor to permanently remove resources in Unreal-MCP, typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.

Why delete_actor is rated Critical

This tool irreversibly removes actors (game objects) from an Unreal Engine level. Deletion cannot be undone programmatically by the tool itself, making this a destructive operation. While not as critical as data deletion in production systems, the loss of level design work represents significant irreversible harm.

From the tool's definition Tool name is 'delete_actor' and description states 'Delete an actor from the level by name.' The word 'delete' combined with the irreversible removal of game objects from a level indicates destructive action.

Questions about delete_actor

What does the delete_actor tool do? +

Delete an actor from the level by name. It is categorised as a Destructive tool in the Unreal-MCP MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.

How do I enforce a policy on delete_actor? +

Register the Unreal MCP server in PolicyLayer and add a rule for delete_actor: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.

What risk level is delete_actor? +

delete_actor is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.

Can I rate-limit delete_actor? +

Yes. Add a rate_limit block to the delete_actor rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block delete_actor completely? +

Set action: deny in the PolicyLayer policy for delete_actor. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides delete_actor? +

delete_actor is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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