get_property_valid_types
A read tool on the Unreal- MCP server.
This record as markdown: /tools/aadeshrao123-unreal-mcp/get-property-valid-types.md
What get_property_valid_types does on Unreal-MCP
AI agents call get_property_valid_types to retrieve information from Unreal-MCP without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why get_property_valid_types is rated Low
This tool appears to retrieve type information or metadata about properties, which is a non-destructive query operation. The empty description lowers confidence slightly, but the naming convention and context within an editor control system point clearly to information retrieval. No side effects or state changes are implied.
From the tool's definition Tool name 'get_property_valid_types' indicates retrieval of valid type information for properties in Unreal Engine, consistent with querying metadata. The 'get_' prefix is a strong indicator of a Read operation.
Attacks that exploit this kind of access
The rule that runs get_property_valid_types safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unreal-MCP, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For get_property_valid_types, this is the rule to start with:
get_property_valid_types is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unreal-MCP, apply this rule, and every get_property_valid_types call is checked against it from then on.
Questions about get_property_valid_types
get_property_valid_types is a read tool on the Unreal MCP server. It is categorised as a Read tool in the Unreal-MCP MCP Server, which means it retrieves data without modifying state.
Register the Unreal MCP server in PolicyLayer and add a rule for get_property_valid_types: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.
get_property_valid_types is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the get_property_valid_types rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for get_property_valid_types. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
get_property_valid_types is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
More on Unreal, and thousands of servers like it.
This server
Across the catalogue