get_selected_actors

Get all currently selected actors in the editor viewport.

SERVERUnreal-MCP SOURCEaadeshrao123/unreal-mcp
Low RISK CLASS
Category Read
Parameters 00 required
Recommended Allowedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/aadeshrao123-unreal-mcp/get-selected-actors.md

What get_selected_actors does on Unreal-MCP

AI agents call get_selected_actors to retrieve information from Unreal-MCP without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why get_selected_actors is rated Low

This tool only retrieves state information about what is currently selected in the Unreal Engine editor. It performs no modifications, deletions, or external operations. It is a straightforward read operation with minimal risk; misuse by an AI agent cannot cause harm beyond potentially informing subsequent actions based on incorrect selection state.

From the tool's definition Tool name is 'get_selected_actors' and description states it retrieves 'all currently selected actors in the editor viewport' — purely a query operation with no side effects.

Questions about get_selected_actors

What does the get_selected_actors tool do? +

Get all currently selected actors in the editor viewport. It is categorised as a Read tool in the Unreal-MCP MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on get_selected_actors? +

Register the Unreal MCP server in PolicyLayer and add a rule for get_selected_actors: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.

What risk level is get_selected_actors? +

get_selected_actors is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit get_selected_actors? +

Yes. Add a rate_limit block to the get_selected_actors rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block get_selected_actors completely? +

Set action: deny in the PolicyLayer policy for get_selected_actors. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides get_selected_actors? +

get_selected_actors is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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