get_statetree_info

Get compact overview of a StateTree: schema, state count, evaluator count, etc.

SERVERUnreal-MCP SOURCEaadeshrao123/unreal-mcp
Low RISK CLASS
Category Read
Parameters 00 required
Recommended Allowedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/aadeshrao123-unreal-mcp/get-statetree-info.md

What get_statetree_info does on Unreal-MCP

AI agents call get_statetree_info to retrieve information from Unreal-MCP without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why get_statetree_info is rated Low

This tool queries and retrieves metadata about a StateTree asset (schema, counts) in Unreal Engine 5. It performs read-only operations with no ability to modify, delete, or execute code. The verb 'Get' and the informational nature of the requested data (overview, schema, counts) confirm it is purely a Read operation.

From the tool's definition Tool name 'get_statetree_info' with description 'Get compact overview of a StateTree: schema, state count, evaluator count, etc.' — uses 'Get' verb and explicitly retrieves information without modification or side effects.

Questions about get_statetree_info

What does the get_statetree_info tool do? +

Get compact overview of a StateTree: schema, state count, evaluator count, etc. It is categorised as a Read tool in the Unreal-MCP MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on get_statetree_info? +

Register the Unreal MCP server in PolicyLayer and add a rule for get_statetree_info: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.

What risk level is get_statetree_info? +

get_statetree_info is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit get_statetree_info? +

Yes. Add a rate_limit block to the get_statetree_info rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block get_statetree_info completely? +

Set action: deny in the PolicyLayer policy for get_statetree_info. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides get_statetree_info? +

get_statetree_info is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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