get_statetree_parameters
Get tree-level parameters (name, type, value).
This record as markdown: /tools/aadeshrao123-unreal-mcp/get-statetree-parameters.md
What get_statetree_parameters does on Unreal-MCP
AI agents call get_statetree_parameters to retrieve information from Unreal-MCP without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why get_statetree_parameters is rated Low
This tool queries and retrieves parameter metadata from a state tree structure in Unreal Engine. The 'get' prefix and read-only nature of the operation (fetching name, type, and value information) classify it as a Read operation. No data is created, modified, deleted, or executed. The severity is low because misuse would only expose existing metadata without enabling destructive or operational changes.
From the tool's definition Tool name 'get_statetree_parameters' and description 'Get tree-level parameters (name, type, value)' indicate a retrieval operation with no modification or side effects.
Attacks that exploit this kind of access
The rule that runs get_statetree_parameters safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unreal-MCP, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For get_statetree_parameters, this is the rule to start with:
get_statetree_parameters is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unreal-MCP, apply this rule, and every get_statetree_parameters call is checked against it from then on.
Questions about get_statetree_parameters
Get tree-level parameters (name, type, value). It is categorised as a Read tool in the Unreal-MCP MCP Server, which means it retrieves data without modifying state.
Register the Unreal MCP server in PolicyLayer and add a rule for get_statetree_parameters: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.
get_statetree_parameters is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the get_statetree_parameters rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for get_statetree_parameters. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
get_statetree_parameters is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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