get_statetree_states

A read tool on the Unreal- MCP server.

SERVERUnreal-MCP SOURCEaadeshrao123/unreal-mcp
Low RISK CLASS
Category Read
Parameters 00 required
Recommended Allowedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/aadeshrao123-unreal-mcp/get-statetree-states.md

What get_statetree_states does on Unreal-MCP

AI agents call get_statetree_states to retrieve information from Unreal-MCP without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why get_statetree_states is rated Low

This tool retrieves StateTree state information from the editor without side effects. The 'get_' naming convention and lack of parameters suggesting modification indicate read-only data access. However, confidence is moderate-to-high rather than very high because the description is empty, preventing definitive confirmation of its exact function and whether it has any unexpected side effects.

From the tool's definition Tool name 'get_statetree_states' uses the 'get_' prefix, which conventionally retrieves or queries data without modifying state. The tool appears to fetch StateTree states from Unreal Engine 5.

Questions about get_statetree_states

What does the get_statetree_states tool do? +

get_statetree_states is a read tool on the Unreal MCP server. It is categorised as a Read tool in the Unreal-MCP MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on get_statetree_states? +

Register the Unreal MCP server in PolicyLayer and add a rule for get_statetree_states: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.

What risk level is get_statetree_states? +

get_statetree_states is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit get_statetree_states? +

Yes. Add a rate_limit block to the get_statetree_states rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block get_statetree_states completely? +

Set action: deny in the PolicyLayer policy for get_statetree_states. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides get_statetree_states? +

get_statetree_states is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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