remove_mass_config_trait
A destructive tool on the Unreal- MCP server.
This record as markdown: /tools/aadeshrao123-unreal-mcp/remove-mass-config-trait.md
What remove_mass_config_trait does on Unreal-MCP
AI agents call remove_mass_config_trait to permanently remove resources in Unreal-MCP, typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.
Why remove_mass_config_trait is rated Critical
The 'remove' prefix strongly implies deletion or irreversible removal of a trait from a Mass configuration in Unreal Engine 5. This would likely be a destructive operation as removing a trait from a config asset cannot easily be undone. However, the description is empty, which lowers confidence.
From the tool's definition Tool name: 'remove_mass_config_trait' — the word 'remove' suggests deletion/removal of a trait from a mass config.
Attacks that exploit this kind of access
The rule that runs remove_mass_config_trait safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unreal-MCP, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For remove_mass_config_trait, this is the rule to start with:
remove_mass_config_trait is removed from the agent's tool list entirely, so the agent never calls it. The rest of the server keeps working.
The button opens the PolicyLayer dashboard: create your workspace, connect Unreal-MCP, apply this rule, and every remove_mass_config_trait call is checked against it from then on.
Questions about remove_mass_config_trait
remove_mass_config_trait is a destructive tool on the Unreal MCP server. It is categorised as a Destructive tool in the Unreal-MCP MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.
Register the Unreal MCP server in PolicyLayer and add a rule for remove_mass_config_trait: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.
remove_mass_config_trait is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.
Yes. Add a rate_limit block to the remove_mass_config_trait rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for remove_mass_config_trait. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
remove_mass_config_trait is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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