unity_amplify_list
List all shaders created with Amplify Shader Editor. Detects Amplify shaders by scanning for ASE serialization markers in .shader files. Only available when Amplify is installed.
This record as markdown: /tools/anklebreaker-studio-unity-mcp-server/unity-amplify-list.md
What unity_amplify_list does on Unity MCP Server
AI agents call unity_amplify_list to retrieve information from Unity MCP Server without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why unity_amplify_list is rated Low
This tool retrieves and queries information about existing shaders in a Unity project by scanning .shader files for Amplify Shader Editor markers. It performs detection and enumeration without modifying, executing, or deleting any data. The operation has no side effects and simply returns a list of identified shaders, making it a straightforward Read classification.
From the tool's definition Tool name and description indicate it 'List[s] all shaders' and 'scan[s]' for markers without modifying or deleting any data. The verb 'List' is explicitly a Read operation per the classification rules.
Attacks that exploit this kind of access
The rule that runs unity_amplify_list safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unity MCP Server, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For unity_amplify_list, this is the rule to start with:
unity_amplify_list is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unity MCP Server, apply this rule, and every unity_amplify_list call is checked against it from then on.
Questions about unity_amplify_list
List all shaders created with Amplify Shader Editor. Detects Amplify shaders by scanning for ASE serialization markers in .shader files. Only available when Amplify is installed. It is categorised as a Read tool in the Unity MCP Server MCP Server, which means it retrieves data without modifying state.
Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_amplify_list: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.
unity_amplify_list is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the unity_amplify_list rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for unity_amplify_list. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
unity_amplify_list is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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