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Unity MCP Server

Unverified
REPOanklebreaker-studio/unity-mcp-server
FRisk gradecritical blast radius
Catalogue entry updated 8 days ago
Auth postureNot probedno remote endpoint probed yet
Tools33930 Destructive · 24 Execute · 150 Write · 135 Read
Worst categoryDestructivegrade tracks the peak, not the average
Capability mix
Destructive 30Execute 24Write 150Read 135
What it can reach
Ingests untrusted inputTouches secretsReaches networkRuns codeTouches filesChanges permissionsSends external commsPersistsDeletes dataMoves money
Tools 339
unity_amplify_remove_nodeDestructiveMediumunity_animation_remove_curveDestructiveHighunity_animation_remove_eventDestructiveHighunity_animation_remove_keyframeDestructiveMediumunity_animation_remove_layerDestructiveHigh
View all 339 tools
unity_animation_remove_parameterDestructiveHighunity_animation_remove_stateDestructiveHighunity_animation_remove_transitionDestructiveMediumunity_asset_deleteDestructiveHighunity_component_removeDestructiveHighunity_console_clearDestructiveLowunity_editorprefs_deleteDestructiveMediumunity_gameobject_deleteDestructiveHighunity_input_remove_actionDestructiveHighunity_input_remove_mapDestructiveHighunity_navmesh_clearDestructiveHighunity_packages_removeDestructiveHighunity_playerprefs_deleteDestructiveHighunity_playerprefs_delete_allDestructiveHighunity_prefab_remove_componentDestructiveHighunity_prefab_remove_gameobjectDestructiveHighunity_probuilder_delete_facesDestructiveHighunity_scene_newDestructiveHighunity_shadergraph_remove_nodeDestructiveHighunity_spriteatlas_deleteDestructiveHighunity_terrain_clear_detailDestructiveHighunity_terrain_clear_treesDestructiveHighunity_terrain_remove_layerDestructiveHighunity_terrain_remove_tree_prototypeDestructiveHighunity_undo_clearDestructiveHighunity_advanced_toolExecuteHighunity_amplify_focus_nodeExecuteLowunity_buildExecuteHighunity_debugger_enableExecuteMediumunity_execute_codeExecuteCriticalunity_execute_menu_itemExecuteHighunity_hub_install_editorExecuteHighunity_hub_install_modulesExecuteHighunity_mppm_activate_playerExecuteMediumunity_mppm_activate_scenarioExecuteMediumunity_mppm_startExecuteHighunity_mppm_stopExecuteMediumunity_navmesh_bakeExecuteHighunity_navmesh_set_destinationExecuteMediumunity_particle_playbackExecuteLowunity_play_modeExecuteMediumunity_profiler_analyzeExecuteMediumunity_profiler_enableExecuteMediumunity_sceneview_set_cameraExecuteMediumunity_selection_focus_scene_viewExecuteMediumunity_testing_run_testsExecuteHighunity_texture_reimportExecuteMediumunity_uma_rebuild_global_libraryExecuteMediumunity_undo_lastExecuteMediumunity_amplify_add_nodeWriteMediumunity_amplify_closeWriteLowunity_amplify_connectWriteMediumunity_amplify_create_from_templateWriteMediumunity_amplify_create_shaderWriteMediumunity_amplify_disconnectWriteMediumunity_amplify_disconnect_allWriteMediumunity_amplify_duplicate_nodeWriteMediumunity_amplify_move_nodeWriteLowunity_amplify_saveWriteMediumunity_amplify_set_node_propertyWriteHighunity_animation_add_eventWriteMediumunity_animation_add_keyframeWriteMediumunity_animation_add_layerWriteMediumunity_animation_add_parameterWriteMediumunity_animation_add_stateWriteMediumunity_animation_add_transitionWriteMediumunity_animation_assign_controllerWriteMediumunity_animation_create_blend_treeWriteMediumunity_animation_create_clipWriteMediumunity_animation_create_controllerWriteMediumunity_animation_set_clip_curveWriteHighunity_animation_set_clip_settingsWriteMediumunity_animation_set_object_reference_curveWriteMediumunity_asmdef_add_referencesWriteMediumunity_asmdef_createWriteLowunity_asmdef_create_refWriteMediumunity_asmdef_remove_referencesWriteHighunity_asmdef_set_platformsWriteMediumunity_asmdef_update_settingsWriteMediumunity_asset_create_prefabWriteMediumunity_asset_importWriteMediumunity_asset_instantiate_prefabWriteMediumunity_audio_create_sourceWriteMediumunity_audio_set_globalWriteLowunity_component_addWriteMediumunity_component_batch_wireWriteHighunity_component_set_propertyWriteHighunity_component_set_referenceWriteMediumunity_constraint_addWriteMediumunity_editorprefs_setWriteMediumunity_gameobject_createWriteMediumunity_gameobject_duplicateWriteMediumunity_gameobject_reparentWriteMediumunity_gameobject_set_activeWriteMediumunity_gameobject_set_transformWriteMediumunity_graphics_asset_previewWriteMediumunity_graphics_prefab_renderWriteMediumunity_hub_set_install_pathWriteMediumunity_input_add_actionWriteMediumunity_input_add_bindingWriteMediumunity_input_add_composite_bindingWriteMediumunity_input_add_mapWriteMediumunity_lighting_createWriteMediumunity_lighting_create_light_probe_groupWriteMediumunity_lighting_create_reflection_probeWriteMediumunity_lighting_set_environmentWriteMediumunity_lod_createWriteMediumunity_material_createWriteMediumunity_mppm_create_scenarioWriteMediumunity_mppm_deactivate_playerWriteMediumunity_navmesh_add_agentWriteMediumunity_navmesh_add_obstacleWriteMediumunity_packages_addWriteHighunity_particle_createWriteMediumunity_particle_set_emissionWriteMediumunity_particle_set_mainWriteMediumunity_particle_set_shapeWriteMediumunity_physics_set_collision_layerWriteMediumunity_physics_set_gravityWriteMediumunity_playerprefs_setWriteMediumunity_prefab_add_componentWriteHighunity_prefab_add_gameobjectWriteMediumunity_prefab_apply_overridesWriteHighunity_prefab_apply_variant_overrideWriteHighunity_prefab_create_variantWriteHighunity_prefab_revert_overridesWriteMediumunity_prefab_revert_variant_overrideWriteMediumunity_prefab_set_propertyWriteHighunity_prefab_set_referenceWriteMediumunity_prefab_transfer_variant_overridesWriteMediumunity_prefab_unpackWriteMediumunity_probuilder_bevel_edgesWriteMediumunity_probuilder_center_pivotWriteMediumunity_probuilder_combineWriteMediumunity_probuilder_export_meshWriteMediumunity_probuilder_extrude_facesWriteMediumunity_probuilder_flip_normalsWriteMediumunity_probuilder_probuilderizeWriteMediumunity_probuilder_set_face_materialWriteLowunity_probuilder_subdivideWriteMediumunity_redoWriteMediumunity_renderer_set_materialWriteMediumunity_scene_openWriteMediumunity_scene_saveWriteHighunity_script_createWriteMediumunity_script_updateWriteHighunity_scriptableobject_createWriteMediumunity_scriptableobject_set_fieldWriteMediumunity_select_instanceWriteMediumunity_selection_setWriteMediumunity_set_object_referenceWriteMediumunity_settings_set_physicsWriteMediumunity_settings_set_playerWriteMediumunity_settings_set_quality_levelWriteMediumunity_settings_set_timeWriteMediumunity_shadergraph_add_nodeWriteMediumunity_shadergraph_connectWriteMediumunity_shadergraph_createWriteMediumunity_shadergraph_disconnectWriteMediumunity_shadergraph_set_node_propertyWriteMediumunity_spriteatlas_addWriteMediumunity_spriteatlas_createWriteMediumunity_spriteatlas_removeWriteMediumunity_spriteatlas_settingsWriteMediumunity_taglayer_add_tagWriteLowunity_taglayer_set_layerWriteMediumunity_taglayer_set_staticWriteMediumunity_taglayer_set_tagWriteMediumunity_terrain_add_detail_prototypeWriteMediumunity_terrain_add_layerWriteMediumunity_terrain_add_tree_prototypeWriteMediumunity_terrain_createWriteMediumunity_terrain_create_gridWriteMediumunity_terrain_export_heightmapWriteMediumunity_terrain_fill_layerWriteHighunity_terrain_flattenWriteHighunity_terrain_import_heightmapWriteMediumunity_terrain_noiseWriteMediumunity_terrain_paint_detailWriteMediumunity_terrain_paint_layerWriteMediumunity_terrain_place_treesWriteMediumunity_terrain_raise_lowerWriteMediumunity_terrain_resizeWriteMediumunity_terrain_scatter_detailWriteMediumunity_terrain_set_heightWriteMediumunity_terrain_set_heights_regionWriteMediumunity_terrain_set_holesWriteHighunity_terrain_set_neighborsWriteMediumunity_terrain_set_settingsWriteMediumunity_terrain_smoothWriteMediumunity_texture_set_importWriteMediumunity_texture_set_normalmapWriteMediumunity_texture_set_spriteWriteMediumunity_ui_create_canvasWriteMediumunity_ui_create_elementWriteMediumunity_ui_set_imageWriteMediumunity_ui_set_textWriteLowunity_uma_register_assetsWriteHighunity_undoWriteMediumunity_agent_logReadLowunity_agents_listReadLowunity_amplify_get_connectionsReadLowunity_amplify_get_node_typesReadLowunity_amplify_get_nodesReadLowunity_amplify_infoReadLowunity_amplify_listReadLowunity_amplify_list_functionsReadLowunity_amplify_master_node_infoReadLowunity_amplify_node_infoReadLowunity_amplify_openReadLowunity_amplify_statusReadLowunity_animation_clip_infoReadLowunity_animation_controller_infoReadLowunity_animation_get_blend_treeReadLowunity_animation_get_curve_keyframesReadLowunity_animation_get_eventsReadLowunity_asmdef_infoReadLowunity_asmdef_listReadLowunity_asset_listReadLowunity_audio_infoReadLowunity_component_get_propertiesReadLowunity_component_get_referenceableReadLowunity_console_logReadLowunity_constraint_infoReadLowunity_debugger_event_detailsReadLowunity_debugger_eventsReadLowunity_editor_pingReadLowunity_editor_stateReadLowunity_editorprefs_getReadLowunity_gameobject_infoReadLowunity_get_compilation_errorsReadLowunity_get_project_contextReadLowunity_graphics_game_captureReadLowunity_graphics_lighting_summaryReadLowunity_graphics_material_infoReadLowunity_graphics_mesh_infoReadLowunity_graphics_renderer_infoReadLowunity_graphics_scene_captureReadLowunity_graphics_texture_infoReadLowunity_hub_available_releasesReadLowunity_hub_get_install_pathReadLowunity_hub_list_editorsReadLowunity_input_infoReadLowunity_lighting_infoReadLowunity_list_advanced_toolsReadLowunity_list_instancesReadLowunity_lod_infoReadLowunity_memory_breakdownReadLowunity_memory_snapshotReadLowunity_memory_statusReadLowunity_memory_top_assetsReadLowunity_mppm_infoReadLowunity_mppm_list_playersReadLowunity_mppm_list_scenariosReadLowunity_mppm_statusReadLowunity_navmesh_infoReadLowunity_packages_infoReadLowunity_packages_listReadLowunity_packages_searchReadLowunity_particle_infoReadLowunity_physics_collision_matrixReadLowunity_physics_overlap_boxReadLowunity_physics_overlap_sphereReadLowunity_physics_raycastReadLowunity_playerprefs_getReadLowunity_prefab_compare_variantReadLowunity_prefab_get_hierarchyReadLowunity_prefab_get_propertiesReadLowunity_prefab_infoReadLowunity_prefab_variant_infoReadLowunity_probuilder_infoReadLowunity_probuilder_translate_facesReadLowunity_profiler_frame_dataReadLowunity_profiler_memoryReadLowunity_profiler_statsReadLowunity_project_infoReadLowunity_queue_infoReadLowunity_queue_ticket_statusReadLowunity_scene_hierarchyReadLowunity_scene_infoReadLowunity_scene_statsReadLowunity_sceneview_infoReadLowunity_screenshot_editor_windowReadLowunity_screenshot_gameReadLowunity_screenshot_sceneReadLowunity_script_readReadLowunity_scriptableobject_infoReadLowunity_scriptableobject_list_typesReadLowunity_search_assetsReadLowunity_search_by_componentReadLowunity_search_by_layerReadLowunity_search_by_nameReadLowunity_search_by_shaderReadLowunity_search_by_tagReadLowunity_search_missing_referencesReadLowunity_selection_find_by_typeReadLowunity_selection_getReadLowunity_settings_physicsReadLowunity_settings_playerReadLowunity_settings_qualityReadLowunity_settings_render_pipelineReadLowunity_settings_timeReadLowunity_shader_get_propertiesReadLowunity_shader_listReadLowunity_shadergraph_get_edgesReadLowunity_shadergraph_get_node_typesReadLowunity_shadergraph_get_nodesReadLowunity_shadergraph_infoReadLowunity_shadergraph_listReadLowunity_shadergraph_list_subgraphsReadLowunity_shadergraph_openReadLowunity_shadergraph_statusReadLowunity_spriteatlas_infoReadLowunity_spriteatlas_listReadLowunity_taglayer_infoReadLowunity_terrain_get_heightReadLowunity_terrain_get_heights_regionReadLowunity_terrain_get_steepnessReadLowunity_terrain_get_tree_instancesReadLowunity_terrain_infoReadLowunity_terrain_listReadLowunity_testing_get_jobReadLowunity_testing_list_testsReadLowunity_texture_infoReadLowunity_ui_infoReadLowunity_uma_get_project_configReadLowunity_uma_inspect_fbxReadLowunity_uma_list_global_libraryReadLowunity_uma_list_uma_materialsReadLowunity_uma_list_wardrobe_slotsReadLowunity_uma_verify_recipeReadLowunity_undo_historyReadLowunity_vfx_listReadLowunity_vfx_openReadLow
Change history
No change history on record for this server.
Recommended policy
unity_amplify_remove_nodedeny
unity_advanced_toolrequire approval
unity_amplify_add_noderate limit
Read-only toolsallow
Full policy breakdown with enforcement rules →

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