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unity_animation_set_clip_curve

Set an animation curve on a clip. Define keyframes to animate any property (position, rotation, scale, custom).

SERVERUnity MCP Server SOURCEanklebreaker-studio/unity-mcp-server
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/anklebreaker-studio-unity-mcp-server/unity-animation-set-clip-curve.md

What unity_animation_set_clip_curve does on Unity MCP Server

AI agents use unity_animation_set_clip_curve to create or update resources in Unity MCP Server, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unity MCP Server environment.

Why unity_animation_set_clip_curve is rated Medium

This tool modifies animation clip data by creating or updating keyframes. This is a Write operation as it creates/modifies data reversibly—the animation curves can be edited, undone, or overwritten. Severity is high because incorrect animation curves could break game mechanics, affect visual presentation, or corrupt animation state for multiple assets in a project.

From the tool's definition Tool name 'unity_animation_set_clip_curve' and description 'Set an animation curve on a clip. Define keyframes to animate any property' indicate creation and modification of animation data.

Questions about unity_animation_set_clip_curve

What does the unity_animation_set_clip_curve tool do? +

Set an animation curve on a clip. Define keyframes to animate any property (position, rotation, scale, custom). It is categorised as a Write tool in the Unity MCP Server MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on unity_animation_set_clip_curve? +

Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_animation_set_clip_curve: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.

What risk level is unity_animation_set_clip_curve? +

unity_animation_set_clip_curve is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit unity_animation_set_clip_curve? +

Yes. Add a rate_limit block to the unity_animation_set_clip_curve rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block unity_animation_set_clip_curve completely? +

Set action: deny in the PolicyLayer policy for unity_animation_set_clip_curve. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides unity_animation_set_clip_curve? +

unity_animation_set_clip_curve is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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