Medium Risk

unity_asmdef_remove_references

Remove assembly references from an existing .asmdef file.

How to control unity_asmdef_remove_references ↓

AI agents use unity_asmdef_remove_references to create or update resources in Unity MCP Server — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unity MCP Server environment.

Medium Risk

This tool modifies an existing Unity assembly definition file by removing references from it. While it alters the file, the operation is reversible (references can be re-added), placing it in Write rather than Destructive. However, the blast radius is high because removing assembly references can break compilation across entire Unity projects, causing widespread build failures and making scripts non-functional.

From the tool's definition Remove assembly references from an existing .asmdef file

Documented attack patterns abuse exactly the kind of access unity_asmdef_remove_references gives an agent:

PolicyLayer is an MCP gateway — it sits between your AI agents and Unity MCP Server, and nothing reaches the server without passing your rules. This is the rule we recommend for unity_asmdef_remove_references:

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "unity_asmdef_remove_references": {
      "limits": [
        {
          "counter": "unity_asmdef_remove_references_rate",
          "window": "minute",
          "max": 30,
          "scope": "grant"
        }
      ]
    }
  }
}

unity_asmdef_remove_references stays usable, but capped — an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.

  1. Create a free account and register Unity MCP Server — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
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Free to start. No card required.

Go deeper

What does the unity_asmdef_remove_references tool do? +

Remove assembly references from an existing .asmdef file. It is categorised as a Write tool in the Unity MCP Server MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on unity_asmdef_remove_references? +

Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_asmdef_remove_references: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.

What risk level is unity_asmdef_remove_references? +

unity_asmdef_remove_references is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit unity_asmdef_remove_references? +

Yes. Add a rate_limit block to the unity_asmdef_remove_references rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block unity_asmdef_remove_references completely? +

Set action: deny in the PolicyLayer policy for unity_asmdef_remove_references. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides unity_asmdef_remove_references? +

unity_asmdef_remove_references is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every Unity MCP Server tool call.

Deterministic rules across all 324 Unity MCP Server tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.

Free to start. No card required.

324 Unity MCP Server tools catalogued and risk-classified — across an index of 42,500+ MCP servers.

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