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unity_graphics_texture_info

Get detailed texture information: dimensions, format, compression, mipmaps, memory estimate, import settings, and a visual preview thumbnail. Use for texture analysis and optimization.

SERVERUnity MCP Server SOURCEanklebreaker-studio/unity-mcp-server
Low RISK CLASS
Category Read
Parameters 00 required
Recommended Allowedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/anklebreaker-studio-unity-mcp-server/unity-graphics-texture-info.md

What unity_graphics_texture_info does on Unity MCP Server

AI agents call unity_graphics_texture_info to retrieve information from Unity MCP Server without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why unity_graphics_texture_info is rated Low

This tool performs query and analysis operations only—gathering metadata and generating previews from existing textures. No side effects, modifications, or destructive actions are possible. The description explicitly frames it as informational ('Get detailed', 'analysis and optimization') with no create/update/delete/execute verbs. Blast radius if misused is negligible since it only reads existing asset properties.

From the tool's definition Tool retrieves texture information (dimensions, format, compression, mipmaps, memory estimate, import settings, preview thumbnail) with no modification or deletion capability indicated.

Questions about unity_graphics_texture_info

What does the unity_graphics_texture_info tool do? +

Get detailed texture information: dimensions, format, compression, mipmaps, memory estimate, import settings, and a visual preview thumbnail. Use for texture analysis and optimization. It is categorised as a Read tool in the Unity MCP Server MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on unity_graphics_texture_info? +

Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_graphics_texture_info: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.

What risk level is unity_graphics_texture_info? +

unity_graphics_texture_info is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit unity_graphics_texture_info? +

Yes. Add a rate_limit block to the unity_graphics_texture_info rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block unity_graphics_texture_info completely? +

Set action: deny in the PolicyLayer policy for unity_graphics_texture_info. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides unity_graphics_texture_info? +

unity_graphics_texture_info is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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