unity_input_add_action
Add an action to an action map in an Input Action Asset.
This record as markdown: /tools/anklebreaker-studio-unity-mcp-server/unity-input-add-action.md
What unity_input_add_action does on Unity MCP Server
AI agents use unity_input_add_action to create or update resources in Unity MCP Server, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unity MCP Server environment.
Why unity_input_add_action is rated Medium
This tool creates or modifies an Input Action Asset by adding a new action entry. This is a Write operation because it creates new configuration data that is reversible (the action can be removed or modified later). It does not execute code, delete data, or move resources, so it does not qualify as Execute, Destructive, or Financial.
From the tool's definition The tool name is 'unity_input_add_action' and the description states it will 'Add an action to an action map in an Input Action Asset.' The verb 'Add' indicates creation of new data within a game project configuration file.
Attacks that exploit this kind of access
The rule that runs unity_input_add_action safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unity MCP Server, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For unity_input_add_action, this is the rule to start with:
unity_input_add_action stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unity MCP Server, apply this rule, and every unity_input_add_action call is checked against it from then on.
Questions about unity_input_add_action
Add an action to an action map in an Input Action Asset. It is categorised as a Write tool in the Unity MCP Server MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_input_add_action: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.
unity_input_add_action is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the unity_input_add_action rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for unity_input_add_action. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
unity_input_add_action is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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