unity_mppm_create_scenario
Create an MPPM ScenarioConfig asset programmatically. Unity 6+ (MPPM 2.0).
This record as markdown: /tools/anklebreaker-studio-unity-mcp-server/unity-mppm-create-scenario.md
What unity_mppm_create_scenario does on Unity MCP Server
AI agents use unity_mppm_create_scenario to create or update resources in Unity MCP Server, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unity MCP Server environment.
Why unity_mppm_create_scenario is rated Medium
This tool creates a new ScenarioConfig asset, which is a reversible Write operation. It modifies the project state by adding a new asset, but the action is not destructive (can be undone/deleted) and does not execute arbitrary code, delete data, or move funds.
From the tool's definition Tool name contains 'create' and description states 'Create an MPPM ScenarioConfig asset programmatically', indicating creation of a new asset/configuration within the Unity project.
Attacks that exploit this kind of access
The rule that runs unity_mppm_create_scenario safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unity MCP Server, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For unity_mppm_create_scenario, this is the rule to start with:
unity_mppm_create_scenario stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unity MCP Server, apply this rule, and every unity_mppm_create_scenario call is checked against it from then on.
Questions about unity_mppm_create_scenario
Create an MPPM ScenarioConfig asset programmatically. Unity 6+ (MPPM 2.0). It is categorised as a Write tool in the Unity MCP Server MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_mppm_create_scenario: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.
unity_mppm_create_scenario is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the unity_mppm_create_scenario rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for unity_mppm_create_scenario. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
unity_mppm_create_scenario is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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