Enable or disable the Unity Profiler. Optionally enable deep profiling for detailed call stacks (has significant performance overhead).
AI agents invoke unity_profiler_enable to trigger actions in Unity MCP Server. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call — builds kicked off, notifications sent, workflows started.
This tool triggers an external operation within the Unity Editor — toggling the profiler on/off and optionally enabling deep profiling mode. It changes the runtime state of the editor and can have significant performance impact, making it an Execute-category action. It does not delete data or move money, but it does affect the running state of the editor environment.
From the tool's definition Enable or disable the Unity Profiler. Optionally enable deep profiling for detailed call stacks (has significant performance overhead).
Documented attack patterns abuse exactly the kind of access unity_profiler_enable gives an agent:
PolicyLayer is an MCP gateway — it sits between your AI agents and Unity MCP Server, and nothing reaches the server without passing your rules. This is the rule we recommend for unity_profiler_enable:
{
"version": "1",
"default": "deny",
"tools": {
"unity_profiler_enable": {
"limits": [
{
"counter": "unity_profiler_enable_rate",
"window": "minute",
"max": 10,
"scope": "grant"
}
]
}
}
} unity_profiler_enable stays usable, but rate-capped — a runaway agent can't fire it dozens of times a minute. Everything else on the server is denied unless you say otherwise.
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Enable or disable the Unity Profiler. Optionally enable deep profiling for detailed call stacks (has significant performance overhead). It is categorised as a Execute tool in the Unity MCP Server MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.
Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_profiler_enable: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.
unity_profiler_enable is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.
Yes. Add a rate_limit block to the unity_profiler_enable rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for unity_profiler_enable. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
unity_profiler_enable is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
Deterministic rules across all 324 Unity MCP Server tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.
Free to start. No card required.
324 Unity MCP Server tools catalogued and risk-classified — across an index of 42,500+ MCP servers.