Low Risk

unity_spriteatlas_list

Find all SpriteAtlas assets in the project, optionally filtered by folder.

How to control unity_spriteatlas_list ↓

AI agents call unity_spriteatlas_list to retrieve information from Unity MCP Server without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Low Risk

This tool performs a read-only query to list SpriteAtlas assets, optionally filtered by folder. It has no side effects, does not modify data, execute code, or trigger external operations. It is a standard information retrieval operation with minimal blast radius if misused by an AI agent.

From the tool's definition Tool name 'unity_spriteatlas_list' and description 'Find all SpriteAtlas assets in the project' indicate a query/search operation that retrieves information without modifying or executing operations.

Documented attack patterns abuse exactly the kind of access unity_spriteatlas_list gives an agent:

PolicyLayer is an MCP gateway — it sits between your AI agents and Unity MCP Server, and nothing reaches the server without passing your rules. This is the rule we recommend for unity_spriteatlas_list:

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "unity_spriteatlas_list": {}
  }
}

unity_spriteatlas_list is read-only, so it stays allowed — but everything else on the server is denied unless you say otherwise.

  1. Create a free account and register Unity MCP Server — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
CAP THIS TOOL →

Free to start. No card required.

Go deeper

What does the unity_spriteatlas_list tool do? +

Find all SpriteAtlas assets in the project, optionally filtered by folder. It is categorised as a Read tool in the Unity MCP Server MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on unity_spriteatlas_list? +

Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_spriteatlas_list: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.

What risk level is unity_spriteatlas_list? +

unity_spriteatlas_list is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit unity_spriteatlas_list? +

Yes. Add a rate_limit block to the unity_spriteatlas_list rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block unity_spriteatlas_list completely? +

Set action: deny in the PolicyLayer policy for unity_spriteatlas_list. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides unity_spriteatlas_list? +

unity_spriteatlas_list is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every Unity MCP Server tool call.

Deterministic rules across all 324 Unity MCP Server tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.

Free to start. No card required.

324 Unity MCP Server tools catalogued and risk-classified — across an index of 42,500+ MCP servers.

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.