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unity_taglayer_set_static

Set a GameObject as static or not, optionally including children.

SERVERUnity MCP Server SOURCEanklebreaker-studio/unity-mcp-server
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/anklebreaker-studio-unity-mcp-server/unity-taglayer-set-static.md

What unity_taglayer_set_static does on Unity MCP Server

AI agents use unity_taglayer_set_static to create or update resources in Unity MCP Server, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unity MCP Server environment.

Why unity_taglayer_set_static is rated Medium

This tool modifies GameObject state by setting or unsetting the static property, which affects scene behavior and compilation flags. Unlike destructive operations, this change is completely reversible (can be toggled on/off). It does not execute arbitrary code, delete data, or cause permanent changes.

From the tool's definition Tool name 'unity_taglayer_set_static' and description 'Set a GameObject as static or not, optionally including children' indicate modification of GameObject properties.

Questions about unity_taglayer_set_static

What does the unity_taglayer_set_static tool do? +

Set a GameObject as static or not, optionally including children. It is categorised as a Write tool in the Unity MCP Server MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on unity_taglayer_set_static? +

Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_taglayer_set_static: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.

What risk level is unity_taglayer_set_static? +

unity_taglayer_set_static is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit unity_taglayer_set_static? +

Yes. Add a rate_limit block to the unity_taglayer_set_static rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block unity_taglayer_set_static completely? +

Set action: deny in the PolicyLayer policy for unity_taglayer_set_static. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides unity_taglayer_set_static? +

unity_taglayer_set_static is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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