execute_automod_change
Execute one reviewed Discord AutoMod rule creation, disabled-rule policy update, enable-state change, or disabled-rule deletion after a fresh matching plan, signed interactive approval, a unique one-shot operation-key reservation, pending content-free audit records, one non-retried mutation, and ...
This record as markdown: /tools/app-lasers-guildcontrol-discord/execute-automod-change.md
What execute_automod_change does on GuildControl MCP
AI agents invoke execute_automod_change to trigger actions in GuildControl MCP. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.
Why execute_automod_change is rated High
Triggers external Discord operations with irreversible effects based on arguments, despite safety controls.
From the tool's definition Execute automod rule creation, update, enable-state change, deletion after approval
Attacks that exploit this kind of access
The rule that runs execute_automod_change safely
PolicyLayer is an MCP gateway: it sits between your AI agents and GuildControl MCP, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For execute_automod_change, this is the rule to start with:
execute_automod_change stays usable, but rate-capped: a runaway agent can't fire it dozens of times a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect GuildControl MCP, apply this rule, and every execute_automod_change call is checked against it from then on.
Questions about execute_automod_change
Execute one reviewed Discord AutoMod rule creation, disabled-rule policy update, enable-state change, or disabled-rule deletion after a fresh matching plan, signed interactive approval, a unique one-shot operation-key reservation, pending content-free audit records, one non-retried mutation, and exact state or absence readback. It is categorised as a Execute tool in the GuildControl MCP MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.
Register the GuildControl MCP server in PolicyLayer and add a rule for execute_automod_change: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches GuildControl MCP. Nothing to install.
execute_automod_change is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.
Yes. Add a rate_limit block to the execute_automod_change rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for execute_automod_change. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
execute_automod_change is provided by the GuildControl MCP server (guildctl). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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