execute_guild_incident_action_change
Change only reviewed Discord guild incident-action deadlines after a fresh matching plan and signed interactive approval. A real change reserves the one-shot operation key, records pending content-free evidence, sends one non-retried sparse PUT without an undocumented audit header, validates its ...
This record as markdown: /tools/app-lasers-guildcontrol-discord/execute-guild-incident-action-change.md
What execute_guild_incident_action_change does on GuildControl MCP
AI agents invoke execute_guild_incident_action_change to trigger actions in GuildControl MCP. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.
Why execute_guild_incident_action_change is rated High
Executes irreversible state changes to Discord guild incidents after approval workflow, affecting operational security controls.
From the tool's definition Change incident-action deadlines, one-shot operation key, PUT request, permission-checked.
Attacks that exploit this kind of access
The rule that runs execute_guild_incident_action_change safely
PolicyLayer is an MCP gateway: it sits between your AI agents and GuildControl MCP, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For execute_guild_incident_action_change, this is the rule to start with:
execute_guild_incident_action_change stays usable, but rate-capped: a runaway agent can't fire it dozens of times a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect GuildControl MCP, apply this rule, and every execute_guild_incident_action_change call is checked against it from then on.
Questions about execute_guild_incident_action_change
Change only reviewed Discord guild incident-action deadlines after a fresh matching plan and signed interactive approval. A real change reserves the one-shot operation key, records pending content-free evidence, sends one non-retried sparse PUT without an undocumented audit header, validates its exact response, and performs a fresh permission-checked readback. Valid divergence is reported by field name only; ambiguous dispatch or evidence quarantines later same-guild incident changes. It is categorised as a Execute tool in the GuildControl MCP MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.
Register the GuildControl MCP server in PolicyLayer and add a rule for execute_guild_incident_action_change: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches GuildControl MCP. Nothing to install.
execute_guild_incident_action_change is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.
Yes. Add a rate_limit block to the execute_guild_incident_action_change rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for execute_guild_incident_action_change. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
execute_guild_incident_action_change is provided by the GuildControl MCP server (guildctl). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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