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audio_player_create

Add an AudioStreamPlayer / AudioStreamPlayer2D / AudioStreamPlayer3D node under a parent in the edited scene (undoable). dim selects "none" (default, non-positional AudioStreamPlayer), "2d", or "3d". Optional initial stream_path (res:// AudioStream), autoplay, volume_db, bus. In-scene and undoabl...

SERVERBreakpoint SOURCEbreakpoint-mcp
Medium RISK CLASS
Category Write
Parameters 71 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/breakpoint-mcp/audio-player-create.md

What audio_player_create does on Breakpoint

AI agents use audio_player_create to create or update resources in Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Breakpoint environment.

ParameterTypeRequiredDescription
bus string Target audio bus name (default "Master")
dim string Player kind: "none" (default, AudioStreamPlayer), "2d" (AudioStreamPlayer2D), or "3d" (AudioStreamPlayer3D)
name string Node name (default matches the player class)
autoplay boolean Whether the player starts automatically on scene load
volume_db number Player volume in dB
parent_path string Yes Parent node path relative to the scene root; "." for the root
stream_path string res:// path to an AudioStream to assign to the new player

Parameters from the server's own tool schema.

Why audio_player_create is rated Medium

This tool creates (instantiates) a new node/object in a scene with configurable properties. This is a write operation that modifies the scene state reversibly via undo. While it affects scene structure, it does not execute arbitrary code, trigger external operations with unpredictable effects, or destroy data irreversibly. The 'undoable' property confirms reversibility, distinguishing it from destructive actions.

From the tool's definition Tool creates a new AudioStreamPlayer node in a scene with properties like stream_path, autoplay, volume_db, and bus. Description explicitly states 'Add an AudioStreamPlayer...node' and 'undoable', indicating reversible scene modification.

Questions about audio_player_create

What does the audio_player_create tool do? +

Add an AudioStreamPlayer / AudioStreamPlayer2D / AudioStreamPlayer3D node under a parent in the edited scene (undoable). dim selects "none" (default, non-positional AudioStreamPlayer), "2d", or "3d". Optional initial stream_path (res:// AudioStream), autoplay, volume_db, bus. In-scene and undoable — not gated. It is categorised as a Write tool in the Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does audio_player_create accept? +

audio_player_create accepts 7 parameters: bus, dim, name, autoplay, volume_db, parent_path, stream_path. Required: parent_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on audio_player_create? +

Register the Breakpoint MCP server in PolicyLayer and add a rule for audio_player_create: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Breakpoint. Nothing to install.

What risk level is audio_player_create? +

audio_player_create is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit audio_player_create? +

Yes. Add a rate_limit block to the audio_player_create rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block audio_player_create completely? +

Set action: deny in the PolicyLayer policy for audio_player_create. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides audio_player_create? +

audio_player_create is provided by the Breakpoint MCP server (breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Breakpoint, and thousands of servers like it.

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