This record as markdown: /tools/chanceflow-godot-mcp/animation-get-info.md
What animation_get_info does on Godot
AI agents call animation_get_info to retrieve information from Godot without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why animation_get_info is rated Low
This tool appears to retrieve information about animations in a Godot project. Although the description is empty, the naming convention and context of sibling tools (which include write operations like animation_create and animation_add_track) indicate this is a query/retrieval function. No side effects are evident from the name.
From the tool's definition Tool name 'animation_get_info' combined with sibling tools (animation_list, animation_create, animation_add_track) suggests this retrieves animation metadata.
Attacks that exploit this kind of access
The rule that runs animation_get_info safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For animation_get_info, this is the rule to start with:
animation_get_info is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every animation_get_info call is checked against it from then on.
Questions about animation_get_info
animation_get_info is a read tool on the Godot MCP server. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.
Register the Godot MCP server in PolicyLayer and add a rule for animation_get_info: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
animation_get_info is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the animation_get_info rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for animation_get_info. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
animation_get_info is provided by the Godot MCP server (chanceflow/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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