physics_remove
Remove physics from an object.
This record as markdown: /tools/dwgx-blender-copilot/physics-remove.md
What physics_remove does on Blender Copilot MCP Server
AI agents call physics_remove to permanently remove resources in Blender Copilot MCP Server, typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.
Why physics_remove is rated Critical
The tool removes physics properties from an object, which is a destructive action. Physics settings (rigid body, cloth, particles, etc.) once removed may not be recoverable without manual re-setup, making this irreversible in an automated pipeline context. Blast radius is medium since it affects physics simulation data on a single object rather than geometry or scene-level data.
From the tool's definition 'Remove physics from an object' — removal of configuration/simulation data is irreversible without an undo step, and the tool name 'physics_remove' explicitly indicates deletion.
Attacks that exploit this kind of access
The rule that runs physics_remove safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Blender Copilot MCP Server, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For physics_remove, this is the rule to start with:
physics_remove is removed from the agent's tool list entirely, so the agent never calls it. The rest of the server keeps working.
The button opens the PolicyLayer dashboard: create your workspace, connect Blender Copilot MCP Server, apply this rule, and every physics_remove call is checked against it from then on.
Questions about physics_remove
Remove physics from an object. It is categorised as a Destructive tool in the Blender Copilot MCP Server MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.
Register the Blender Copilot MCP Server MCP server in PolicyLayer and add a rule for physics_remove: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Blender Copilot MCP Server. Nothing to install.
physics_remove is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.
Yes. Add a rate_limit block to the physics_remove rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for physics_remove. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
physics_remove is provided by the Blender Copilot MCP Server MCP server (dwgx/blender-copilot). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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