opendota_get_player_win_loss

Get a player

SERVERSports Hub SOURCEmcp-sports-hub
Low RISK CLASS
Category Read
Parameters 00 required
Recommended Allowedsee the rule below
Registry record Grade B, identity unverified Pull the record →

This record as markdown: /tools/io-github-lacausecrypto-sports-hub/opendota-get-player-win-loss.md

What opendota_get_player_win_loss does on Sports Hub

AI agents call opendota_get_player_win_loss to retrieve information from Sports Hub without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why opendota_get_player_win_loss is rated Low

This tool retrieves player win/loss statistics from the OpenDota API, which is a data query operation. No data is created, modified, deleted, or executed. The classification as Read is appropriate for tools that fetch sports statistics and scores without capability to alter data.

From the tool's definition Tool name 'opendota_get_player_win_loss' and description 'Get a player' indicate retrieval of player statistics (win/loss data). The verb 'get' and context of retrieving sports data confirms this is a read-only operation with no side effects.

Questions about opendota_get_player_win_loss

What does the opendota_get_player_win_loss tool do? +

Get a player. It is categorised as a Read tool in the Sports Hub MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on opendota_get_player_win_loss? +

Register the Sports Hub MCP server in PolicyLayer and add a rule for opendota_get_player_win_loss: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Sports Hub. Nothing to install.

What risk level is opendota_get_player_win_loss? +

opendota_get_player_win_loss is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit opendota_get_player_win_loss? +

Yes. Add a rate_limit block to the opendota_get_player_win_loss rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block opendota_get_player_win_loss completely? +

Set action: deny in the PolicyLayer policy for opendota_get_player_win_loss. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides opendota_get_player_win_loss? +

opendota_get_player_win_loss is provided by the Sports Hub MCP server (mcp-sports-hub). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Sports Hub, and thousands of servers like it.

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