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delete_actor

Delete an actor from the current level by name or label.

SERVERUnreal SOURCE@jjpxdev/unreal-mcp
Critical RISK CLASS
Category Destructive
Parameters 11 required
Recommended Hiddensee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/jjpxdev-unreal-mcp/delete-actor.md

What delete_actor does on Unreal

AI agents call delete_actor to permanently remove resources in Unreal, typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.

ParameterTypeRequiredDescription
name string Yes Actor name or label to delete

Parameters from the server's own tool schema.

Why delete_actor is rated Critical

This tool performs an irreversible deletion operation on game level actors. Once deleted, the actor and its associated data cannot be recovered through the tool itself. In the context of an AI agent, misuse could result in unintended loss of critical scene composition, breaking game logic and level design.

From the tool's definition Tool name 'delete_actor' combined with description 'Delete an actor from the current level by name or label' explicitly indicates irreversible removal of scene objects in Unreal Engine.

Questions about delete_actor

What does the delete_actor tool do? +

Delete an actor from the current level by name or label. It is categorised as a Destructive tool in the Unreal MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.

What parameters does delete_actor accept? +

delete_actor accepts 1 parameter: name. Required: name. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on delete_actor? +

Register the Unreal MCP server in PolicyLayer and add a rule for delete_actor: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal. Nothing to install.

What risk level is delete_actor? +

delete_actor is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.

Can I rate-limit delete_actor? +

Yes. Add a rate_limit block to the delete_actor rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block delete_actor completely? +

Set action: deny in the PolicyLayer policy for delete_actor. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides delete_actor? +

delete_actor is provided by the Unreal MCP server (@jjpxdev/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Unreal, and thousands of servers like it.

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