get_viewport_camera
Get the current editor viewport camera location and rotation.
This record as markdown: /tools/jjpxdev-unreal-mcp/get-viewport-camera.md
What get_viewport_camera does on Unreal
AI agents call get_viewport_camera to retrieve information from Unreal without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why get_viewport_camera is rated Low
This tool queries and retrieves current camera parameters (location and rotation) from the viewport without creating, modifying, or deleting any data. It is a read-only operation with no side effects, fitting the Read category. The severity is low as unauthorized access to camera state poses minimal risk.
From the tool's definition Tool name 'get_viewport_camera' and description 'Get the current editor viewport camera location and rotation' indicate retrieval of camera state with no modification or side effects.
Attacks that exploit this kind of access
The rule that runs get_viewport_camera safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unreal, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For get_viewport_camera, this is the rule to start with:
get_viewport_camera is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unreal, apply this rule, and every get_viewport_camera call is checked against it from then on.
Questions about get_viewport_camera
Get the current editor viewport camera location and rotation. It is categorised as a Read tool in the Unreal MCP Server, which means it retrieves data without modifying state.
Register the Unreal MCP server in PolicyLayer and add a rule for get_viewport_camera: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal. Nothing to install.
get_viewport_camera is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the get_viewport_camera rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for get_viewport_camera. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
get_viewport_camera is provided by the Unreal MCP server (@jjpxdev/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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