add_input_action

Add a new input action with optional deadzone and event mappings

SERVERGodot SOURCE@keeveeg/godot-mcp
Medium RISK CLASS
Category Write
Parameters 32 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/add-input-action.md

What add_input_action does on Godot

AI agents use add_input_action to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
action string Yes Action name (e.g. 'jump', 'move_left')
events array Yes Array of input events to map
deadzone number Deadzone value (0-1, default 0.5)

Parameters from the server's own tool schema.

Why add_input_action is rated Medium

This tool creates or modifies project configuration by adding a new input action, which is a reversible Write operation. While it alters project state, it does not execute arbitrary code, delete data irreversibly, or cause financial impact. The blast radius is medium because misconfigured input actions could affect game functionality or introduce unexpected behavior, but changes can be undone by removing the action.

From the tool's definition Tool name 'add_input_action' and description 'Add a new input action with optional deadzone and event mappings' indicates creation of new input action configuration in a Godot game engine project.

Questions about add_input_action

What does the add_input_action tool do? +

Add a new input action with optional deadzone and event mappings. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does add_input_action accept? +

add_input_action accepts 3 parameters: action, events, deadzone. Required: action, events. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on add_input_action? +

Register the Godot MCP server in PolicyLayer and add a rule for add_input_action: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is add_input_action? +

add_input_action is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit add_input_action? +

Yes. Add a rate_limit block to the add_input_action rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block add_input_action completely? +

Set action: deny in the PolicyLayer policy for add_input_action. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides add_input_action? +

add_input_action is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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