Godot

Unverified
NPM@keeveeg/godot-mcp
FRisk gradecritical blast radius
Catalogue entry updated 17 days ago
Auth postureNot probedno remote endpoint probed yet
Tools32124 Destructive · 39 Execute · 135 Write · 123 Read
Worst categoryDestructivegrade tracks the peak, not the average
Capability mix
Destructive 24Execute 39Write 135Read 123
What it can reach
Ingests untrusted inputTouches secretsReaches networkRuns codeTouches filesChanges permissionsSends external commsPersistsDeletes dataMoves money
Exfiltration pathReads content an attacker can plant and can send data outward — a prompt-injection-to-exfiltration route.
Tools 321
clear_editor_logDestructiveMediumclear_editor_selectionDestructiveHighclear_outputDestructiveMediumdelete_export_presetDestructiveHighdelete_nodeDestructiveHigh
View all 321 tools
delete_particlesDestructiveHighdelete_resourceDestructiveHighdelete_save_fileDestructiveHighdelete_sceneDestructiveHighdelete_scriptDestructiveHighdelete_shaderDestructiveHighdelete_themeDestructiveHighremove_animationDestructiveHighremove_audio_busDestructiveMediumremove_audio_playerDestructiveHighremove_autoloadDestructiveHighremove_autoload_configDestructiveHighremove_input_actionDestructiveMediumremove_navigation_agentDestructiveHighremove_navigation_linkDestructiveHighremove_navigation_regionDestructiveHighreset_editor_layoutDestructiveHightilemap_clearDestructiveHighuninstall_addonDestructiveHighbake_navigation_meshExecuteMediumcapture_framesExecuteMediumclick_button_by_textExecuteHighcontinue_executionExecuteHighevaluate_expressionExecuteHighexecute_editor_scriptExecuteHighexecute_game_scriptExecuteCriticalexport_for_platformExecuteHighexport_projectExecuteHighforce_garbage_collectionExecuteMediuminitialize_git_repositoryExecuteMediummove_toExecuteMediumnavigate_characterExecuteHighnavigate_toExecuteHighopen_sceneExecuteMediumplay_sceneExecuteHighrecord_gameplayExecuteMediumreload_pluginExecuteMediumreload_projectExecuteMediumreplay_gameplayExecuteMediumreplay_recordingExecuteMediumrun_exported_buildExecuteHighrun_stress_testExecuteHighrun_test_scenarioExecuteHighselect_nodesExecuteMediumset_game_node_propertyExecuteHighsimulate_actionExecuteMediumsimulate_gameplay_scenarioExecuteHighsimulate_keyExecuteHighsimulate_mouse_clickExecuteHighsimulate_mouse_moveExecuteMediumsimulate_sequenceExecuteMediumstart_recordingExecuteHighstep_intoExecuteMediumstep_overExecuteMediumstop_recordingExecuteMediumstop_sceneExecuteHighwait_for_game_eventExecuteMediumwait_for_nodeExecuteMediumadd_animation_trackWriteMediumadd_audio_busWriteMediumadd_audio_bus_configWriteMediumadd_audio_bus_effectWriteMediumadd_audio_playerWriteMediumadd_autoloadWriteHighadd_autoload_configWriteMediumadd_gridmapWriteMediumadd_input_actionWriteMediumadd_mesh_instanceWriteMediumadd_nodeWriteMediumadd_raycastWriteMediumadd_resourceWriteMediumadd_scene_instanceWriteMediumadd_state_machine_stateWriteMediumapply_particle_presetWriteMediumassert_game_stateWriteMediumassert_node_stateWriteMediumassert_screen_textWriteMediumassert_visual_matchWriteMediumassign_shader_materialWriteMediumattach_scriptWriteHighbatch_set_propertyWriteHighconfigure_addonWriteMediumconfigure_androidWriteHighconfigure_iosWriteHighconfigure_webWriteMediumconnect_signalWriteMediumcreate_animationWriteMediumcreate_animation_treeWriteMediumcreate_export_presetWriteMediumcreate_particlesWriteMediumcreate_platform_export_presetWriteMediumcreate_projectWriteMediumcreate_project_from_templateWriteMediumcreate_project_licenseWriteLowcreate_project_readmeWriteLowcreate_project_with_assetsWriteHighcreate_resourceWriteMediumcreate_resource_from_templateWriteMediumcreate_sceneWriteMediumcreate_scriptWriteMediumcreate_shaderWriteMediumcreate_test_characterWriteMediumcreate_themeWriteLowcross_scene_set_propertyWriteHighdisconnect_signalWriteMediumduplicate_nodeWriteMediumduplicate_resourceWriteMediumedit_resourceWriteHighedit_scriptWriteHighedit_shaderWriteHighimport_resourceWriteHighinstall_addonWriteHighmove_nodeWriteMediumrecord_visual_regressionWriteMediumremove_breakpointWriteLowrename_nodeWriteMediumreorder_autoloadsWriteMediumreset_project_settingWriteMediumsave_editor_layoutWriteMediumsave_game_stateWriteMediumsave_sceneWriteHighscaffold_project_structureWriteMediumset_anchor_presetWriteLowset_animation_keyframeWriteMediumset_anti_aliasingWriteLowset_audio_busWriteMediumset_audio_bus_layoutWriteMediumset_audio_bus_volumeWriteMediumset_breakpointWriteLowset_build_configurationWriteHighset_collision_layer_nameWriteMediumset_custom_featuresWriteMediumset_debug_optionsWriteMediumset_default_gravityWriteMediumset_default_linear_dampWriteMediumset_editor_layoutWriteMediumset_editor_scaleWriteLowset_editor_themeWriteMediumset_error_handlingWriteMediumset_export_filterWriteMediumset_font_sizeWriteLowset_gi_qualityWriteMediumset_gravityWriteMediumset_input_actionWriteMediumset_input_mapWriteHighset_main_sceneWriteHighset_material_3dWriteMediumset_navigation_layersWriteMediumset_node_groupsWriteMediumset_node_presetWriteMediumset_particle_color_gradientWriteMediumset_particle_emission_shapeWriteMediumset_particle_materialWriteMediumset_particle_velocity_curveWriteMediumset_physics_engineWriteMediumset_physics_fpsWriteMediumset_physics_layersWriteMediumset_physics_materialWriteMediumset_profiler_settingsWriteMediumset_project_settingWriteHighset_project_setting_configWriteHighset_remote_debugWriteMediumset_rendererWriteMediumset_rendering_qualityWriteMediumset_resource_import_settingsWriteMediumset_scene_groupWriteMediumset_scene_metaWriteMediumset_scene_unique_nameWriteMediumset_scripting_backendWriteHighset_shader_paramWriteMediumset_shadow_qualityWriteMediumset_theme_colorWriteLowset_theme_constantWriteMediumset_theme_font_sizeWriteLowset_theme_styleboxWriteMediumset_tree_parameterWriteMediumset_viewport_sizeWriteMediumset_visual_baselineWriteMediumset_window_settingsWriteMediumsetup_camera_3dWriteLowsetup_collisionWriteMediumsetup_environmentWriteMediumsetup_lightingWriteMediumsetup_navigation_agentWriteMediumsetup_navigation_linkWriteMediumsetup_navigation_regionWriteMediumsetup_physics_bodyWriteMediumsetup_project_dependenciesWriteMediumtilemap_fill_rectWriteMediumtilemap_set_cellWriteMediumtrack_object_creationWriteMediumupdate_addonWriteMediumupdate_propertyWriteMediumanalyze_scene_complexityReadLowanalyze_signal_flowReadLowbatch_get_propertiesReadLowcompare_save_statesReadLowcompare_screenshotsReadLowdetect_circular_dependenciesReadLowfind_memory_leaksReadLowfind_navigation_pathReadLowfind_nearby_nodesReadLowfind_node_referencesReadLowfind_nodes_by_scriptReadLowfind_nodes_by_typeReadLowfind_nodes_in_groupReadLowfind_script_referencesReadLowfind_signal_connectionsReadLowfind_ui_elementsReadLowfind_unused_resourcesReadLowget_all_project_settingsReadLowget_animation_infoReadLowget_animation_tree_structureReadLowget_audio_bus_effectsReadLowget_audio_bus_layoutReadLowget_audio_infoReadLowget_audio_settingsReadLowget_autoloadReadLowget_autoloadsReadLowget_available_node_typesReadLowget_build_commandReadLowget_build_settingsReadLowget_call_stackReadLowget_class_hierarchyReadLowget_collision_infoReadLowget_collision_layersReadLowget_debug_settingsReadLowget_editor_errorsReadLowget_editor_logReadLowget_editor_performanceReadLowget_editor_screenshotReadLowget_editor_selectionReadLowget_editor_settingsReadLowget_export_infoReadLowget_export_templatesReadLowget_filesystem_treeReadLowget_game_node_propertiesReadLowget_game_scene_treeReadLowget_game_screenshotReadLowget_input_actionsReadLowget_input_mapReadLowget_loaded_scenesReadLowget_memory_usageReadLowget_navigation_infoReadLowget_node_constantsReadLowget_node_default_propertiesReadLowget_node_enumsReadLowget_node_groupsReadLowget_node_methodsReadLowget_node_propertiesReadLowget_node_signalsReadLowget_object_countReadLowget_open_scriptsReadLowget_output_logReadLowget_particle_infoReadLowget_performance_monitorsReadLowget_physics_layersReadLowget_physics_materialReadLowget_physics_settingsReadLowget_platform_capabilitiesReadLowget_platform_export_templatesReadLowget_platform_settingsReadLowget_project_infoReadLowget_project_settingReadLowget_project_settingsReadLowget_project_statisticsReadLowget_project_templatesReadLowget_rendering_infoReadLowget_rendering_settingsReadLowget_resource_dependenciesReadLowget_resource_import_settingsReadLowget_resource_previewReadLowget_resource_propertiesReadLowget_resource_typesReadLowget_scene_dependenciesReadLowget_scene_file_contentReadLowget_scene_groupsReadLowget_scene_inheritanceReadLowget_scene_metaReadLowget_scene_treeReadLowget_shader_paramsReadLowget_signalsReadLowget_test_reportReadLowget_theme_infoReadLowget_visual_diff_reportReadLowlist_addonsReadLowlist_animationsReadLowlist_breakpointsReadLowlist_export_presetsReadLowlist_resourcesReadLowlist_save_filesReadLowlist_scriptsReadLowlist_shadersReadLowload_editor_layoutReadLowload_game_stateReadLowmonitor_propertiesReadLowproject_path_to_uidReadLowread_resourceReadLowread_scriptReadLowread_shaderReadLowsearch_filesReadLowsearch_in_filesReadLowtake_screenshot_with_contextReadLowtilemap_get_cellReadLowtilemap_get_infoReadLowtilemap_get_used_cellsReadLowuid_to_project_pathReadLowvalidate_build_settingsReadLowvalidate_exportReadLowvalidate_export_for_platformReadLowvalidate_platform_buildReadLowvalidate_platform_exportReadLowvalidate_project_structureReadLowvalidate_scriptReadLowvalidate_shaderReadLowwatch_signalsReadLow
These definitions cost 30,024 tokens of context →
Change history
No change history on record for this server.
Recommended policy
clear_editor_logdeny
bake_navigation_meshrequire approval
add_animation_trackrate limit
Read-only toolsallow
Full policy breakdown with enforcement rules →

This record as markdown: /tools/keeveeg-godot-mcp.md — append .md to any tool or server page.

DIRECT INSTALL npx -y @keeveeg/godot-mcp

Installed this way, nothing enforces the recommended policy above — calls run exactly as the agent makes them.

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