add_node

Add a new node to the scene tree

SERVERGodot SOURCE@keeveeg/godot-mcp
Medium RISK CLASS
Category Write
Parameters 43 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/add-node.md

What add_node does on Godot

AI agents use add_node to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
name string Yes Name for the new node
type string Yes Node type name (e.g. 'Sprite2D', 'CharacterBody3D')
properties object Optional property key-value pairs
parent_path string Yes Parent node path (e.g. 'Player' or '' for root)

Parameters from the server's own tool schema.

Why add_node is rated Medium

This tool creates or modifies scene data in Godot by introducing a new node. While this is a modification operation (Write category), it is reversible (nodes can be deleted or removed), so it does not rise to Destructive. The blast radius is medium because an agent could spam nodes or add problematic nodes, degrading performance or creating inconsistent scenes, but the impact is containable and undoable.

From the tool's definition Tool description states 'Add a new node to the scene tree' — this creates a new scene element, which is a reversible modification to the game/scene structure.

Questions about add_node

What does the add_node tool do? +

Add a new node to the scene tree. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does add_node accept? +

add_node accepts 4 parameters: name, type, properties, parent_path. Required: name, type, parent_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on add_node? +

Register the Godot MCP server in PolicyLayer and add a rule for add_node: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is add_node? +

add_node is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit add_node? +

Yes. Add a rate_limit block to the add_node rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block add_node completely? +

Set action: deny in the PolicyLayer policy for add_node. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides add_node? +

add_node is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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