analyze_scene_complexity

Analyze a scene's complexity (node count, depth, resource usage)

SERVERGodot SOURCE@keeveeg/godot-mcp
Low RISK CLASS
Category Read
Parameters 00 required
Recommended Allowedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/analyze-scene-complexity.md

What analyze_scene_complexity does on Godot

AI agents call analyze_scene_complexity to retrieve information from Godot without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why analyze_scene_complexity is rated Low

This tool retrieves and analyzes information about an existing scene without creating, modifying, deleting, or executing any operations. It returns computed metrics about the scene structure and resources, which is a pure read operation with no side effects or ability to alter the project state.

From the tool's definition Tool performs 'Analyze' operation that 'Analyze[s] a scene's complexity' by measuring metrics like 'node count, depth, resource usage'—these are read-only queries with no data modification, deletion, or external execution.

Questions about analyze_scene_complexity

What does the analyze_scene_complexity tool do? +

Analyze a scene's complexity (node count, depth, resource usage). It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on analyze_scene_complexity? +

Register the Godot MCP server in PolicyLayer and add a rule for analyze_scene_complexity: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is analyze_scene_complexity? +

analyze_scene_complexity is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit analyze_scene_complexity? +

Yes. Add a rate_limit block to the analyze_scene_complexity rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block analyze_scene_complexity completely? +

Set action: deny in the PolicyLayer policy for analyze_scene_complexity. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides analyze_scene_complexity? +

analyze_scene_complexity is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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