assert_visual_match

Assert that a screenshot matches a baseline within a threshold - pass/fail result

SERVERGodot SOURCE@keeveeg/godot-mcp
Medium RISK CLASS
Category Write
Parameters 32 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/assert-visual-match.md

What assert_visual_match does on Godot

AI agents use assert_visual_match to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
name string Yes Screenshot name to check — must match a name previously used with take_screenshot_with_context
baseline string Yes Path or name of the baseline screenshot (resolves against baselines directory if not a full path)
threshold number Acceptable difference threshold (default: 0.01)

Parameters from the server's own tool schema.

Why assert_visual_match is rated Medium

An AI agent can call assert_visual_match faster than any human can review: one bad instruction and it creates or modifies resources in Godot by the hundred, each call as confident as the last.

Questions about assert_visual_match

What does the assert_visual_match tool do? +

Assert that a screenshot matches a baseline within a threshold - pass/fail result. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does assert_visual_match accept? +

assert_visual_match accepts 3 parameters: name, baseline, threshold. Required: name, baseline. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on assert_visual_match? +

Register the Godot MCP server in PolicyLayer and add a rule for assert_visual_match: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is assert_visual_match? +

assert_visual_match is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit assert_visual_match? +

Yes. Add a rate_limit block to the assert_visual_match rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block assert_visual_match completely? +

Set action: deny in the PolicyLayer policy for assert_visual_match. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides assert_visual_match? +

assert_visual_match is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Godot, and thousands of servers like it.

Across the catalogue

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of Godot's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.