create_animation

Create a new animation on an AnimationPlayer

SERVERGodot SOURCE@keeveeg/godot-mcp
Medium RISK CLASS
Category Write
Parameters 52 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/create-animation.md

What create_animation does on Godot

AI agents use create_animation to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
name string Yes Animation name
length number Animation length in seconds (default: 1.0)
library string Animation library name (empty for default)
loop_mode string Animation loop mode
player_path string Yes AnimationPlayer node path

Parameters from the server's own tool schema.

Why create_animation is rated Medium

This tool creates new animation resources, which modifies the project state reversibly. It is a Write operation because animations can be deleted or replaced if needed. The severity is medium because while it modifies project data, it doesn't execute arbitrary code, delete critical data, or affect financial systems.

From the tool's definition Tool name 'create_animation' and description 'Create a new animation on an AnimationPlayer' indicate creation of new data (animation resource) in a Godot project.

Questions about create_animation

What does the create_animation tool do? +

Create a new animation on an AnimationPlayer. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does create_animation accept? +

create_animation accepts 5 parameters: name, length, library, loop_mode, player_path. Required: name, player_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on create_animation? +

Register the Godot MCP server in PolicyLayer and add a rule for create_animation: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is create_animation? +

create_animation is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit create_animation? +

Yes. Add a rate_limit block to the create_animation rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block create_animation completely? +

Set action: deny in the PolicyLayer policy for create_animation. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides create_animation? +

create_animation is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Godot, and thousands of servers like it.

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