duplicate_resource

Duplicate a resource file

SERVERGodot SOURCE@keeveeg/godot-mcp
Medium RISK CLASS
Category Write
Parameters 22 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/duplicate-resource.md

What duplicate_resource does on Godot

AI agents use duplicate_resource to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
dest_path string Yes Destination path
source_path string Yes Source resource path

Parameters from the server's own tool schema.

Why duplicate_resource is rated Medium

Duplicating a resource is a write operation that creates new data reversibly. It does not execute code, delete data irreversibly, or move money. While it modifies the project state, the action is non-destructive and can be undone. Severity is medium because uncontrolled duplication could consume disk space or clutter the project, but the impact is localized to resource files and reversible.

From the tool's definition Tool name is 'duplicate_resource' and description states 'Duplicate a resource file'. This creates a copy of an existing resource, modifying the filesystem by adding new data.

Risk signalsAccepts file system path (source_path)

Questions about duplicate_resource

What does the duplicate_resource tool do? +

Duplicate a resource file. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does duplicate_resource accept? +

duplicate_resource accepts 2 parameters: dest_path, source_path. Required: dest_path, source_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on duplicate_resource? +

Register the Godot MCP server in PolicyLayer and add a rule for duplicate_resource: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is duplicate_resource? +

duplicate_resource is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit duplicate_resource? +

Yes. Add a rate_limit block to the duplicate_resource rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block duplicate_resource completely? +

Set action: deny in the PolicyLayer policy for duplicate_resource. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides duplicate_resource? +

duplicate_resource is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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