load_game_state

Load a game state from a numbered save slot

SERVERGodot SOURCE@keeveeg/godot-mcp
Low RISK CLASS
Category Read
Parameters 11 required
Recommended Allowedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/load-game-state.md

What load_game_state does on Godot

AI agents call load_game_state to retrieve information from Godot without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

ParameterTypeRequiredDescription
slot integer Yes Save slot number to load (0-99)

Parameters from the server's own tool schema.

Why load_game_state is rated Low

Loading game state is a read operation that retrieves data from storage without side effects. While loading a state may change the runtime environment of the game, the tool itself only reads/retrieves existing data and does not create, modify, delete, or execute arbitrary operations. The context of a Godot game engine MCP server confirms this is a standard save-load game feature with read semantics.

From the tool's definition Tool name 'load_game_state' with description 'Load a game state from a numbered save slot' indicates retrieval of previously saved game data without modification or deletion.

Questions about load_game_state

What does the load_game_state tool do? +

Load a game state from a numbered save slot. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.

What parameters does load_game_state accept? +

load_game_state accepts 1 parameter: slot. Required: slot. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on load_game_state? +

Register the Godot MCP server in PolicyLayer and add a rule for load_game_state: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is load_game_state? +

load_game_state is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit load_game_state? +

Yes. Add a rate_limit block to the load_game_state rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block load_game_state completely? +

Set action: deny in the PolicyLayer policy for load_game_state. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides load_game_state? +

load_game_state is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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