monitor_properties

🔴 Game must be running. Monitor specific properties on a game node for changes over time

SERVERGodot SOURCE@keeveeg/godot-mcp
Low RISK CLASS
Category Read
Parameters 32 required
Recommended Allowedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/monitor-properties.md

What monitor_properties does on Godot

AI agents call monitor_properties to retrieve information from Godot without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

ParameterTypeRequiredDescription
path string Yes Node path to monitor
duration number Monitoring duration in seconds
properties array Yes Property names to monitor

Parameters from the server's own tool schema.

Why monitor_properties is rated Low

The tool observes and reports on property changes in a running Godot game but does not create, modify, delete, or execute arbitrary operations. Monitoring is fundamentally a read operation with no side effects. The requirement that 'Game must be running' further confirms this is passive inspection rather than an action that changes state.

From the tool's definition Tool name 'monitor_properties' with description 'Monitor specific properties on a game node for changes over time' indicates passive observation/querying of property values without modification.

Risk signalsAccepts file system path (path)

Questions about monitor_properties

What does the monitor_properties tool do? +

🔴 Game must be running. Monitor specific properties on a game node for changes over time. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.

What parameters does monitor_properties accept? +

monitor_properties accepts 3 parameters: path, duration, properties. Required: path, properties. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on monitor_properties? +

Register the Godot MCP server in PolicyLayer and add a rule for monitor_properties: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is monitor_properties? +

monitor_properties is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit monitor_properties? +

Yes. Add a rate_limit block to the monitor_properties rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block monitor_properties completely? +

Set action: deny in the PolicyLayer policy for monitor_properties. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides monitor_properties? +

monitor_properties is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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