move_to

🔴 Game must be running. Directly move a node to a target position

SERVERGodot SOURCE@keeveeg/godot-mcp
High RISK CLASS
Category Execute
Parameters 22 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/move-to.md

What move_to does on Godot

AI agents invoke move_to to trigger actions in Godot. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.

ParameterTypeRequiredDescription
path string Yes Node path to move
target array Yes Target position [x, y, z]

Parameters from the server's own tool schema.

Why move_to is rated High

This tool triggers a runtime operation in a running game engine instance, directly manipulating a node's position. It is an external operation whose effects depend on arguments (which node, what position), classifying it as Execute. It doesn't delete data or involve finances, but it does cause side effects in a live game process.

From the tool's definition 'Directly move a node to a target position' and '🔴 Game must be running'

Risk signalsAccepts file system path (path)

Questions about move_to

What does the move_to tool do? +

🔴 Game must be running. Directly move a node to a target position. It is categorised as a Execute tool in the Godot MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.

What parameters does move_to accept? +

move_to accepts 2 parameters: path, target. Required: path, target. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on move_to? +

Register the Godot MCP server in PolicyLayer and add a rule for move_to: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is move_to? +

move_to is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.

Can I rate-limit move_to? +

Yes. Add a rate_limit block to the move_to rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block move_to completely? +

Set action: deny in the PolicyLayer policy for move_to. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides move_to? +

move_to is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Godot, and thousands of servers like it.

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of Godot's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.