This record as markdown: /tools/keeveeg-godot-mcp/set-build-configuration.md
What set_build_configuration does on Godot
AI agents use set_build_configuration to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.
| Parameter | Type | Required | Description |
|---|---|---|---|
config | string | — | Build configuration (debug: full symbols, release: optimized, development: release with debug) (default: debug) |
Parameters from the server's own tool schema.
Why set_build_configuration is rated Medium
This tool modifies Godot project build settings (a preset), which is reversible configuration change rather than deletion or code execution. It falls into the Write category. Severity is high because misconfigured build settings could produce incorrect or insecure builds, potentially affecting distribution and security posture, though the actual execution of those builds would be separate.
From the tool's definition Tool name 'set_build_configuration' and description 'Set the build configuration preset' indicate modification of Godot build settings.
Attacks that exploit this kind of access
The rule that runs set_build_configuration safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For set_build_configuration, this is the rule to start with:
set_build_configuration stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every set_build_configuration call is checked against it from then on.
Questions about set_build_configuration
Set the build configuration preset. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
set_build_configuration accepts 1 parameter: config. The full parameter table on this page comes from the server's own tool schema.
Register the Godot MCP server in PolicyLayer and add a rule for set_build_configuration: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
set_build_configuration is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the set_build_configuration rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for set_build_configuration. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
set_build_configuration is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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