set_node_groups

Set the groups a node belongs to (replaces existing groups)

SERVERGodot SOURCE@keeveeg/godot-mcp
Medium RISK CLASS
Category Write
Parameters 22 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/set-node-groups.md

What set_node_groups does on Godot

AI agents use set_node_groups to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
path string Yes Node path in the scene tree (e.g. 'Player/Sprite2D'). Use just the node name for root-level children (e.g. 'Player'), or empty string '' for the scene root itse
groups array Yes List of group names

Parameters from the server's own tool schema.

Why set_node_groups is rated Medium

This tool modifies node metadata (group assignments) within a Godot project. While reversible and not destructive, it is a Write operation that changes scene structure. Severity is medium because incorrect group assignments could break scene logic or gameplay mechanics, but changes can be undone.

From the tool's definition "Set the groups a node belongs to (replaces existing groups)" - modifies node group membership, which is reversible state modification in a Godot scene.

Risk signalsAccepts file system path (path)

Questions about set_node_groups

What does the set_node_groups tool do? +

Set the groups a node belongs to (replaces existing groups). It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does set_node_groups accept? +

set_node_groups accepts 2 parameters: path, groups. Required: path, groups. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on set_node_groups? +

Register the Godot MCP server in PolicyLayer and add a rule for set_node_groups: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is set_node_groups? +

set_node_groups is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit set_node_groups? +

Yes. Add a rate_limit block to the set_node_groups rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block set_node_groups completely? +

Set action: deny in the PolicyLayer policy for set_node_groups. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides set_node_groups? +

set_node_groups is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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