set_physics_layers

Set physics collision layers and masks on a node

SERVERGodot SOURCE@keeveeg/godot-mcp
Medium RISK CLASS
Category Write
Parameters 31 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/set-physics-layers.md

What set_physics_layers does on Godot

AI agents use set_physics_layers to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
mask integer Collision mask (1-32)
path string Yes Node with collision object
layer integer Collision layer (1-32)

Parameters from the server's own tool schema.

Why set_physics_layers is rated Medium

This tool modifies physics configuration on a node (collision layers and masks), which affects game behavior but is reversible—properties can be changed back. It does not execute code, delete data, or cause financial impact. The 'set' operation classifies it as Write.

From the tool's definition Tool name 'set_physics_layers' and description 'Set physics collision layers and masks on a node' indicate modification of node properties in a Godot game engine context.

Risk signalsAccepts file system path (path)

Questions about set_physics_layers

What does the set_physics_layers tool do? +

Set physics collision layers and masks on a node. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does set_physics_layers accept? +

set_physics_layers accepts 3 parameters: mask, path, layer. Required: path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on set_physics_layers? +

Register the Godot MCP server in PolicyLayer and add a rule for set_physics_layers: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is set_physics_layers? +

set_physics_layers is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit set_physics_layers? +

Yes. Add a rate_limit block to the set_physics_layers rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block set_physics_layers completely? +

Set action: deny in the PolicyLayer policy for set_physics_layers. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides set_physics_layers? +

set_physics_layers is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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