set_project_setting_config
Set a project setting value and save project.godot
This record as markdown: /tools/keeveeg-godot-mcp/set-project-setting-config.md
What set_project_setting_config does on Godot
AI agents use set_project_setting_config to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.
| Parameter | Type | Required | Description |
|---|---|---|---|
key | string | Yes | Project setting key path |
value | object | — | Property value |
Parameters from the server's own tool schema.
Why set_project_setting_config is rated Medium
This tool writes configuration state to the project.godot file, which is a reversible but consequential modification. It affects project settings that control Godot engine behavior. The write is persistent (saves to disk) and could affect project functionality if incorrect values are set, but the action is technically reversible (settings can be changed back).
From the tool's definition Tool performs 'Set a project setting value and save project.godot' - this modifies and persists configuration data to the project file.
Attacks that exploit this kind of access
The rule that runs set_project_setting_config safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For set_project_setting_config, this is the rule to start with:
set_project_setting_config stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every set_project_setting_config call is checked against it from then on.
Questions about set_project_setting_config
Set a project setting value and save project.godot. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
set_project_setting_config accepts 2 parameters: key, value. Required: key. The full parameter table on this page comes from the server's own tool schema.
Register the Godot MCP server in PolicyLayer and add a rule for set_project_setting_config: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
set_project_setting_config is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the set_project_setting_config rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for set_project_setting_config. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
set_project_setting_config is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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