set_scene_unique_name

Toggle the unique name flag on a node (accessible as %NodeName)

SERVERGodot SOURCE@keeveeg/godot-mcp
Medium RISK CLASS
Category Write
Parameters 21 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/set-scene-unique-name.md

What set_scene_unique_name does on Godot

AI agents use set_scene_unique_name to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
unique boolean Enable (true) or disable (false) unique name (default: true)
node_path string Yes Node path within the scene

Parameters from the server's own tool schema.

Why set_scene_unique_name is rated Medium

This tool modifies node metadata (the unique name flag) within a Godot scene, which is a reversible write operation. It does not delete data (Destructive), execute arbitrary code (Execute), create financial obligations (Financial), or merely read state (Read).

From the tool's definition Tool description states "Toggle the unique name flag on a node", indicating modification of a node's properties/metadata. The term "toggle" and "flag" confirm state modification rather than retrieval.

Questions about set_scene_unique_name

What does the set_scene_unique_name tool do? +

Toggle the unique name flag on a node (accessible as %NodeName). It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does set_scene_unique_name accept? +

set_scene_unique_name accepts 2 parameters: unique, node_path. Required: node_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on set_scene_unique_name? +

Register the Godot MCP server in PolicyLayer and add a rule for set_scene_unique_name: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is set_scene_unique_name? +

set_scene_unique_name is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit set_scene_unique_name? +

Yes. Add a rate_limit block to the set_scene_unique_name rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block set_scene_unique_name completely? +

Set action: deny in the PolicyLayer policy for set_scene_unique_name. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides set_scene_unique_name? +

set_scene_unique_name is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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