set_shader_param

Set a shader parameter (uniform) on a ShaderMaterial

SERVERGodot SOURCE@keeveeg/godot-mcp
Medium RISK CLASS
Category Write
Parameters 32 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/set-shader-param.md

What set_shader_param does on Godot

AI agents use set_shader_param to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
param string Yes Shader uniform name
value object Parameter value
node_path string Yes Node path with the ShaderMaterial

Parameters from the server's own tool schema.

Why set_shader_param is rated Medium

This tool modifies shader parameters on materials, which is a reversible write operation within a Godot game engine context. It changes visual rendering properties but does not execute arbitrary code, delete data, or cause financial impact.

From the tool's definition Tool name 'set_shader_param' and description 'Set a shader parameter (uniform) on a ShaderMaterial' indicate modification of shader material properties.

Questions about set_shader_param

What does the set_shader_param tool do? +

Set a shader parameter (uniform) on a ShaderMaterial. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does set_shader_param accept? +

set_shader_param accepts 3 parameters: param, value, node_path. Required: param, node_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on set_shader_param? +

Register the Godot MCP server in PolicyLayer and add a rule for set_shader_param: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is set_shader_param? +

set_shader_param is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit set_shader_param? +

Yes. Add a rate_limit block to the set_shader_param rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block set_shader_param completely? +

Set action: deny in the PolicyLayer policy for set_shader_param. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides set_shader_param? +

set_shader_param is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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