setup_project_dependencies
Install and configure project addons/dependencies
This record as markdown: /tools/keeveeg-godot-mcp/setup-project-dependencies.md
What setup_project_dependencies does on Godot
AI agents use setup_project_dependencies to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.
| Parameter | Type | Required | Description |
|---|---|---|---|
addons | array | Yes | List of addons to install |
project_path | string | Yes | Path to the Godot project root |
Parameters from the server's own tool schema.
Why setup_project_dependencies is rated Medium
This tool installs and configures project addons/dependencies, which creates or modifies project files and settings. This is a Write operation as it adds new dependencies and updates configuration, but is generally reversible (dependencies can be removed). Medium severity because misconfigured or malicious dependencies could affect the project significantly.
From the tool's definition Install and configure project addons/dependencies
Risk signalsAccepts URL/endpoint input (addons[].url)
Attacks that exploit this kind of access
The rule that runs setup_project_dependencies safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For setup_project_dependencies, this is the rule to start with:
setup_project_dependencies stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every setup_project_dependencies call is checked against it from then on.
Questions about setup_project_dependencies
Install and configure project addons/dependencies. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
setup_project_dependencies accepts 2 parameters: addons, project_path. Required: addons, project_path. The full parameter table on this page comes from the server's own tool schema.
Register the Godot MCP server in PolicyLayer and add a rule for setup_project_dependencies: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
setup_project_dependencies is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the setup_project_dependencies rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for setup_project_dependencies. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
setup_project_dependencies is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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