simulate_action

Simulate an input action (from InputMap) being pressed/released

SERVERGodot SOURCE@keeveeg/godot-mcp
High RISK CLASS
Category Execute
Parameters 21 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/simulate-action.md

What simulate_action does on Godot

AI agents invoke simulate_action to trigger actions in Godot. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.

ParameterTypeRequiredDescription
action string Yes Input action name (e.g. 'ui_accept', 'move_left')
pressed boolean Whether pressed (default: true)

Parameters from the server's own tool schema.

Why simulate_action is rated High

This tool triggers simulated input actions in the Godot engine, which constitutes executing external operations that can affect game state, UI interactions, or other runtime behaviors. It's not merely reading data, but actively causing the engine to process input events whose effects depend on the arguments provided.

From the tool's definition Simulate an input action (from InputMap) being pressed/released

Questions about simulate_action

What does the simulate_action tool do? +

Simulate an input action (from InputMap) being pressed/released. It is categorised as a Execute tool in the Godot MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.

What parameters does simulate_action accept? +

simulate_action accepts 2 parameters: action, pressed. Required: action. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on simulate_action? +

Register the Godot MCP server in PolicyLayer and add a rule for simulate_action: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is simulate_action? +

simulate_action is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.

Can I rate-limit simulate_action? +

Yes. Add a rate_limit block to the simulate_action rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block simulate_action completely? +

Set action: deny in the PolicyLayer policy for simulate_action. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides simulate_action? +

simulate_action is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Godot, and thousands of servers like it.

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