simulate_mouse_click

Simulate a mouse click at a screen position

SERVERGodot SOURCE@keeveeg/godot-mcp
High RISK CLASS
Category Execute
Parameters 31 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/simulate-mouse-click.md

What simulate_mouse_click does on Godot

AI agents invoke simulate_mouse_click to trigger actions in Godot. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.

ParameterTypeRequiredDescription
button string Mouse button (default: left)
pressed boolean Whether pressed (default: true)
position array Yes Screen position [x, y]

Parameters from the server's own tool schema.

Why simulate_mouse_click is rated High

This tool triggers an external operation (simulating user input via mouse click) within a Godot engine environment. Mouse clicks can trigger arbitrary in-editor or in-game actions depending on where the click lands, making this an Execute-category tool with high severity due to the unpredictable and potentially far-reaching effects of simulated input.

From the tool's definition Simulate a mouse click at a screen position

Questions about simulate_mouse_click

What does the simulate_mouse_click tool do? +

Simulate a mouse click at a screen position. It is categorised as a Execute tool in the Godot MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.

What parameters does simulate_mouse_click accept? +

simulate_mouse_click accepts 3 parameters: button, pressed, position. Required: position. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on simulate_mouse_click? +

Register the Godot MCP server in PolicyLayer and add a rule for simulate_mouse_click: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is simulate_mouse_click? +

simulate_mouse_click is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.

Can I rate-limit simulate_mouse_click? +

Yes. Add a rate_limit block to the simulate_mouse_click rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block simulate_mouse_click completely? +

Set action: deny in the PolicyLayer policy for simulate_mouse_click. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides simulate_mouse_click? +

simulate_mouse_click is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Godot, and thousands of servers like it.

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