tilemap_fill_rect

Fill a rectangular area of a TileMap with a tile

SERVERGodot SOURCE@keeveeg/godot-mcp
Medium RISK CLASS
Category Write
Parameters 42 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/tilemap-fill-rect.md

What tilemap_fill_rect does on Godot

AI agents use tilemap_fill_rect to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
path string Yes TileMap node path
rect object Yes Rectangle to fill
source_id integer TileSet source ID
atlas_coords array Atlas coordinates [x, y]

Parameters from the server's own tool schema.

Why tilemap_fill_rect is rated Medium

This tool creates or modifies data (tilemap content) in a reversible manner. Filling tiles can be undone in most editors, making it a Write operation rather than Destructive. The severity is medium because misuse could corrupt game level layouts, but the effect is confined to tilemap data and reversible. High confidence because the description explicitly states a modification action.

From the tool's definition Tool name 'tilemap_fill_rect' and description 'Fill a rectangular area of a TileMap with a tile' indicate it modifies tilemap data by filling a region with tiles.

Risk signalsAccepts file system path (path)

Questions about tilemap_fill_rect

What does the tilemap_fill_rect tool do? +

Fill a rectangular area of a TileMap with a tile. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does tilemap_fill_rect accept? +

tilemap_fill_rect accepts 4 parameters: path, rect, source_id, atlas_coords. Required: path, rect. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on tilemap_fill_rect? +

Register the Godot MCP server in PolicyLayer and add a rule for tilemap_fill_rect: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is tilemap_fill_rect? +

tilemap_fill_rect is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit tilemap_fill_rect? +

Yes. Add a rate_limit block to the tilemap_fill_rect rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block tilemap_fill_rect completely? +

Set action: deny in the PolicyLayer policy for tilemap_fill_rect. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides tilemap_fill_rect? +

tilemap_fill_rect is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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