tilemap_set_cell

Set a single cell in a TileMap

SERVERGodot SOURCE@keeveeg/godot-mcp
Medium RISK CLASS
Category Write
Parameters 52 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/tilemap-set-cell.md

What tilemap_set_cell does on Godot

AI agents use tilemap_set_cell to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
path string Yes TileMap node path
coords array Yes Integer coordinates [x, y]
source_id integer TileSet source ID
atlas_coords object Atlas coordinates [x, y]
alternative_tile integer Alternative tile ID

Parameters from the server's own tool schema.

Why tilemap_set_cell is rated Medium

This tool creates or modifies game scene data (a TileMap cell) in a reversible manner. It does not execute arbitrary code, delete data irreversibly, or handle finances. The severity is medium because misuse could alter game level design or create unexpected gameplay, but changes can be undone by setting cells to different values.

From the tool's definition Tool name 'tilemap_set_cell' with description 'Set a single cell in a TileMap' indicates modification of game scene data. The verb 'set' combined with context of modifying a TileMap cell is a reversible write operation.

Risk signalsAccepts file system path (path)

Questions about tilemap_set_cell

What does the tilemap_set_cell tool do? +

Set a single cell in a TileMap. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does tilemap_set_cell accept? +

tilemap_set_cell accepts 5 parameters: path, coords, source_id, atlas_coords, alternative_tile. Required: path, coords. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on tilemap_set_cell? +

Register the Godot MCP server in PolicyLayer and add a rule for tilemap_set_cell: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is tilemap_set_cell? +

tilemap_set_cell is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit tilemap_set_cell? +

Yes. Add a rate_limit block to the tilemap_set_cell rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block tilemap_set_cell completely? +

Set action: deny in the PolicyLayer policy for tilemap_set_cell. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides tilemap_set_cell? +

tilemap_set_cell is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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