validate_shader

Validate a shader file for compilation errors

SERVERGodot SOURCE@keeveeg/godot-mcp
Low RISK CLASS
Category Read
Parameters 11 required
Recommended Allowedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/validate-shader.md

What validate_shader does on Godot

AI agents call validate_shader to retrieve information from Godot without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

ParameterTypeRequiredDescription
path string Yes Shader file path

Parameters from the server's own tool schema.

Why validate_shader is rated Low

Validation/compilation checking is a read-only operation that inspects a file and reports errors without modifying any data or triggering side effects.

From the tool's definition "Validate a shader file for compilation errors"

Risk signalsAccepts file system path (path)

Questions about validate_shader

What does the validate_shader tool do? +

Validate a shader file for compilation errors. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.

What parameters does validate_shader accept? +

validate_shader accepts 1 parameter: path. Required: path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on validate_shader? +

Register the Godot MCP server in PolicyLayer and add a rule for validate_shader: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is validate_shader? +

validate_shader is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit validate_shader? +

Yes. Add a rate_limit block to the validate_shader rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block validate_shader completely? +

Set action: deny in the PolicyLayer policy for validate_shader. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides validate_shader? +

validate_shader is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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