gameobject_set_active

A write tool on the Mcp Anything MCP server.

SERVERMcp Anything SOURCEZaymadkid/mcp-anything
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/mcp-anything/gameobject-set-active.md

What gameobject_set_active does on Mcp Anything

AI agents use gameobject_set_active to create or update resources in Mcp Anything, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Mcp Anything environment.

Why gameobject_set_active is rated Medium

The name suggests toggling the active state of a game object (enabling/disabling it), which is a reversible modification and fits the Write category. However, the empty description significantly reduces confidence. Based on naming conventions in game engines like Unity, 'set_active' typically enables or disables a GameObject, which is a non-destructive, reversible write operation.

From the tool's definition Tool name 'gameobject_set_active' — no description provided.

Questions about gameobject_set_active

What does the gameobject_set_active tool do? +

gameobject_set_active is a write tool on the Mcp Anything MCP server. It is categorised as a Write tool in the Mcp Anything MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on gameobject_set_active? +

Register the Mcp Anything MCP server in PolicyLayer and add a rule for gameobject_set_active: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Mcp Anything. Nothing to install.

What risk level is gameobject_set_active? +

gameobject_set_active is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit gameobject_set_active? +

Yes. Add a rate_limit block to the gameobject_set_active rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block gameobject_set_active completely? +

Set action: deny in the PolicyLayer policy for gameobject_set_active. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides gameobject_set_active? +

gameobject_set_active is provided by the Mcp Anything MCP server (Zaymadkid/mcp-anything). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Mcp Anything, and thousands of servers like it.

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